Items Combination Database

Found a total of 32 record(s) across 2 page(s). Displaying result(s) 1-20.

ID Item Combination Item Combination Script
Item Combination #1
  • bonus bSpeedRate,25;
Item Combination #2
  • bonus bMaxHP,300;
  • bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5);
  • bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3);
Item Combination #3
  • bonus bMaxHP,300;
  • bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5;
  • if (getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; }
  • else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; }
Item Combination #4
  • bonus bAgi,5;
  • bonus bFlee,10;
Item Combination #5
  • bonus bAgi,5;
  • bonus bFlee,10;
Item Combination #6
  • bonus bMaxHP,900;
  • bonus bMaxSP,100;
  • bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30;
Item Combination #7
  • bonus bAllStats,1;
Item Combination #8
  • bonus bFlee,18;
Item Combination #9
  • bonus bFlee,18;
Item Combination #10
  • bonus bFlee,18;
Item Combination #11
  • bonus bFlee,18;
Item Combination #12
  • bonus bFlee,18;
Item Combination #13
  • bonus bFlee,18;
Item Combination #14
  • bonus2 bAddEffWhenHit,Eff_Sleep,600;
Item Combination #15
  • bonus bStr,3;
Item Combination #16
  • bonus bDef,3;
  • bonus bVit,3;
Item Combination #17
  • bonus2 bAddEffWhenHit,Eff_Blind,600;
Item Combination #18
  • bonus bPerfectHitAddRate,20;
Item Combination #19
  • bonus2 bAddEffWhenHit,Eff_Curse,600;
Item Combination #20
  • bonus3 bAddMonsterDropItem,544,RC_Fish,3000;
  • bonus2 bAddEle,Ele_Water,30;
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